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New Zealand gaming · Issue 03PC · PlayStation · Xbox · Switch
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Editorial method

A decimal needs four reasons.

Controls, systems, performance and accessibility are considered separately before the final written verdict.

The number is a route marker.

It helps compare the desk’s response across different games, but it never replaces the article. A technically ambitious game may score highly in systems and lower in performance; a smaller game may earn a strong verdict through clarity and consistency.

Score bands

9.0–10: exceptional control of its chosen systems. 8.0–8.9: strongly recommended with identifiable limits. 7.0–7.9: worthwhile for the right player. Lower bands indicate increasingly serious compromises.

The number summarises controls, system depth, technical performance and accessibility. The written verdict remains more important than the decimal.

All games, studios, review circumstances and scores on this demonstration site are original fictional content. No commercial relationship is implied.

Impressions cover an unfinished or limited build and clearly separate current strengths from issues that may change.

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